Cyber Monday Hits Record $13.3 Billion in Online Spending with Majority of Sales Driven by Mobile

adobeToday, Adobe (Nasdaq:ADBE) released online shopping data for the 2024 holiday season covering Cyber Week, the five-day shopping period from Thanksgiving through Black Friday and Cyber Monday. Based on Adobe Analytics data, the report provides the most comprehensive view into U.S. e-commerce by analyzing commerce transactions online, covering over 1 trillion visits to U.S. retail sites, 100 million SKUs and 18 product categories. Adobe Analytics is relied upon by the majority of the top 100 internet retailers in the U.S.* to deliver, measure and personalize shopping experiences online.

Consumers spent a total of $13.3 billion on Cyber Monday, up 7.3% YoY, and surpassing Adobe’s initial projection of $13.2 billion. In the peak hours of 8 pm to 10 pm, consumers spent $15.8 million every minute. Cyber Monday remains the biggest online shopping day of all time, as shoppers took advantage of bigger-than-expected discounts in categories such as electronics (peaking at 30.1% off listed price), toys (26.1%), apparel (23.2%), televisions (21.8%), and computers (21.5%).

Cyber Week (the five days from Thanksgiving to Cyber Monday) brought in $41.1 billion online overall, up 8.2% YoY. It was bolstered by record spending online during Thanksgiving ($6.1 billion, up 8.8% YoY), Black Friday ($10.8 billion, up 10.2% YoY) and over the weekend of Nov. 30 and Dec. 1 ($10.9 billion, up 5.8% YoY). Adobe expects the full holiday season (Nov. 1 to Dec. 31, 2024) to hit $240.8 billion, up 8.4% YoY.

Deals are expected to linger in the weeks ahead. After Cyber Week, discounts will come down from their peaks, but shoppers can still find good bargains through December 2024 in computers (peaking at 18% off listed price), toys (18%), electronics (17%), televisions (17%), apparel (17%), sporting goods (16%), and appliances (14%).

“While Cyber Monday remained the season’s and year’s biggest online shopping day, year-over-year growth was stronger on both Thanksgiving and Black Friday,” said Vivek Pandya, lead analyst, Adobe Digital Insights. “Early discounts were strong enough that many consumers felt comfortable hitting the buy button earlier on during Cyber Week, with Cyber Monday becoming ‘last call’ for shoppers to take advantage of big holiday deals.”

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Apple reveals 45 app and game finalists for the 2024 App Store Awards

Apple-reveals-45-app-and-game-finalistsGlobal App Store Editors recognize developers who delivered the highest levels of user experience, design, and innovation

Every year, Apple honors the very best apps and games of the year through the App Store Awards — a recognition of exceptional user experience, design, and innovation from developers across the world. With 45 App Store Award finalists across 12 different categories, these apps and games have helped users accomplish more, be more creative, and better connect with friends and family.

This year, the App Store Awards include a new Apple Vision Pro category, highlighting stunning achievements in the world of spatial computing. App Store Award winners chosen from this distinguished group of app and game developers will be announced in the coming weeks.

“We’re thrilled to celebrate this year’s App Store Award finalists, whose imagination and craftsmanship have produced amazing apps that users love,” said Carson Oliver, Apple’s head of Worldwide App Store. “From games that transport players to fantastical new worlds, to apps that fuel creativity, these developers are delivering remarkable experiences that captivate and inspire.”
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New SAG-AFTRA and Ethovox Agreement Empowers Actors and Secures Essential A.I. Guardrails

sag-aftra-and-thovoxSAG-AFTRA and Ethovox today announced a new agreement that ensures performers are protected and empowered in the A.I. age.

Co-founded by BAFTA Games Award-winner Cissy Jones, Ethovox is building a fully-authenticated foundational A.I. model for voice. In addition to ensuring performers can participate in Ethovox’s consensual foundational model knowing that they will be protected and compensated fairly, the voice model will reflect a commitment to diversity and inclusion. Further, the SAG-AFTRA-Ethovox contract leads the field in performer compensation as it provides both session fees and ongoing revenue sharing for the life of the foundational model.

A foundational voice model provides the basis for digital replicas. It requires volumes of underlying voice data to enable the replicas to function properly. The Ethovox model will not be user-facing, and the voices included in the model will not be identifiable in any of the speech generated.

“What will safeguard voice actors’ livelihoods in the A.I. age is more contractual protection, not less,” said SAG-AFTRA National Executive Director & Chief Negotiator Duncan Crabtree-Ireland. “That’s why SAG-AFTRA will continue to recognize A.I. companies, like Ethovox, that agree with our union’s A.I. guidelines. Not everyone will want to work with an A.I. company, and that’s understandable. But for those who intend to utilize the opportunities A.I. offers, it’s important that agreements require companies to secure informed consent, and provide fair compensation. Without informed consent and fair compensation, this new era will become a ‘Wild West’ of A.I. misuse and exploitation.”

Longtime advocate for A.I. regulations and guardrails, Ethovox CEO Cissy Jones said, “Ethovox is the only voice AI company owned and managed by voice actors, and we are pleased to be partnering with SAG-AFTRA on building a foundational voice A.I. model that prioritizes the interests of voice actors. A.I. should be a choice. For that reason, we have reached out to the voice actor community throughout this process. Ethovox will continue to do so as we demonstrate that artists can, and should, be compensated for contributing to ethical A.I. development while also maintaining consent and control over their voice data.”

The Ethovox Agreement was approved by the union’s Corporate/Educational & Non-Broadcast Committee and was additionally presented to and approved by SAG-AFTRA’s National Executive Committee.

Visit www.sagaftra.org/ethovox to learn more about what this agreement means for performers interested in this opportunity.

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Lumen Prize Announces Winners of 13th Annual Competition

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Left to right: UchanSun, AI Nüshu; Keiken, Spirit Systems of Soft Knowing ༊*·˚;
Chia Amisola, We Are Only Moving Towards Each Other.


The Lumen Prize—the world’s preeminent award for art created with technology—has announced the winners of its 13th annual competition at a ceremony held at Kachette, London. Since 2012, The Lumen Prize has awarded over 140 artists leading the way in technology-based arts, including Refik Anadol, Sougwen Chung, Mario Klingemann, Malitzin Cortés (CNDSD), Iván Abreu, Operator, and Casey Reas. This year’s winners represent the pinnacle of technology-driven creativity, selected from a pool of 65 finalists and nearly 2,000 entries from 62 countries.

“The 2024 Lumen Prize winners exemplify the innovative spirit and technical mastery that define the intersection of art and technology,” said Gillian Varney, Director of The Lumen Prize. “Their work pushes the boundaries of what’s possible, offering new perspectives on our rapidly evolving digital world.”

The largest International Selectors Committee (ISC) in Lumen Prize history—featuring over 65 members from world-renowned institutions, including Sotheby’s, Royal College of Art, Google, Tezos, and Gucci—selected this year’s finalists. The winners were then chosen by a distinguished Jury Panel, a body of 5 individuals from prestigious institutions, including the Whitney Museum, V&A Museum, M+ Hong Kong, and HeK.
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‘Impulse: Playing with Reality’ Takes Achievement Award at the 2024 Venice Film Festival in Immersive

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The mixed reality experience created by May Abdalla and Barry Gene Murphy and narrated by Tilda Swinton world premiered in the 2024 Venice Immersive Program at the 81st Venice International Film Festival

The Venice Film Festival announced Saturday that Impulse: Playing with Reality, directed by May Abdalla and Barry Gene Murphy, created and produced by Anagram, supported by Meta VR for Good and co-produced by Floréal & France Télévisions, has been awarded the prize for Achievement as part of the 2024 Venice Immersive Program.

Impulse: Playing with Reality is an interactive mixed reality documentary that explores ADHD and how you make sense of the world around you, told through the stories of four people coming to terms with the decisions which have chartered their lives.
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SDCC 2024: The National Association of Voice Actors Returns to San Diego Comic-Con

NAVANAVA is returning to SDCC after a successful panel last year. NAVA is the leading advocate for voice actors and AI protections, will lead a discussion on how new standards need to be built for artists, performers, and producers to collaborate on great products, while still protecting individual rights to intellectual property, performance, and publicity.

One issues that is ever looming is the threat of AI, and very likely to be a major panel issue. “Entertainment performers and artists of all kinds must adapt to this groundbreaking technology that can not only replicate their words, art, images, voices, and movements but also feed machine learning to create entirely new content,” according to the release.

Moderated by voice actor Linsay Rousseau (Transformers: War for Cybertron, media affairs director for NAVA), panelists include voice actors Tim Friedlander (president/founder of NAVA, Like a Dragon), JP Karliak (founder/president of QueerVox, X-Men ’97), Carin Gilfry (co-founder of NAVA, Starfield), Matthew “Reazon” Parham (director of operations for NAVA, Marvel’s MechStrike), and lawyer Scott Mortman (founder/CEO of global business consulting and legal advisory services AREDA Ventures, council for NAVA).

“AI in Entertainment: The Threat to Performers Writers and Artists” will be on Saturday July 27, 2024 4:00pm – 5:00pm PDT, at Omni San Diego Hotel, Omni Grand Ballroom DE, 4th Floor.

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Felix & Paul Studios Marks 10th Anniversary With Behind-the-Scenes Series Inside Felix & Paul Studios

Felix & Paul Studios Marks 10th Anniversary With Behind-the-Scenes Series Inside Felix & Paul Studios, Presented by Canon

Inside Felix & Paul Studios lifts the curtain on the studio’s pioneering creative process, decade of groundbreaking immersive storytelling, and upcoming productions.

To celebrate its 10th anniversary, Felix & Paul Studios, the Emmy-Award winning creator of immersive entertainment experiences, proudly introduces Inside Felix & Paul Studios, an 8-episode series presented by Canon available on Meta Quest (3D 180) and YouTube (2D and 3D 180). This series offers an exclusive look at the studio’s decade-long journey as a pioneer of immersive entertainment experiences, providing unique access into its creative and technological laboratories.

The series reflects on the studio’s legacy, emphasizing how instilling a profound sense of presence has been pivotal to each project.

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Felix & Paul Studios Debuts Space Explorers : Blue Marble Trilogy

Following the recent success of Space Explorers : Blue Marble – Orbit 1, which was selected as one of 10 “Best Of Immersive” productions at the Venice Immersive section of the Venice International Film Festival, Felix & Paul Studios announces the release the complete cinematic VR trilogy Space Explorers : Blue Marble.

Space Explorers : Blue Marble – Orbit 2 and Space Explorers : Blue Marble – Orbit 3, further the narrative arc introduced in the first episode. The entire trilogy presents three stunning 360° perspectives of Earth, captured from the International Space Station (ISS).

By giving viewers the chance to experience the profound Overview Effect, previously only observed by astronauts, the Space Explorers – Blue Marble trilogy, part of the Emmy-Award-winning Space Explorers series, provides an immersive, transformative, and meditative perspective of our planet like never before.

To capture these extraordinary moments, Felix & Paul Studios designed and engineered cameras capable of filming in the vacuum of space and collaborated with NASA teams both aboard the ISS and on the ground.


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IMAX And Oscar-Nominated Filmmker Nathaniel Kahn Join Forces On “Deep Sky”, A Documentary On NASA’s James Webb Space Telescope

IMAX Corporation (NYSE: IMAX) and Crazy Boat Pictures Ltd., together with Oscar®-nominated filmmaker Nathaniel Kahn, today announced that they’ve completed production on “Deep Sky”, a new documentary on NASA’s Webb Telescope (JWST). The 40-minute short film is narrated by Oscar®-nominated actress Michelle Williams, and is currently slated for release across IMAX’s institutional theater network in October 2023.

This announcement was made today at the National Academy of Science in Washington, D.C., as part of the one-year anniversary of the release of the first images from JWST.

“‘Deep Sky’ represents an exciting return to form for IMAX Documentaries and our long tradition of immersive space films,” said John Turner, Head of Documentaries for IMAX. “Nathaniel Kahn’s Oscar-nominated documentary ‘My Architect’ is iconic and his Emmy-winning ‘The Hunt for Planet B’ served as the fascinating first step in telling the story of the people who built this telescope. Now we get to see the breathtaking images brought to life in a way that no one has ever seen before.”
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Dreamhack 2022 Brings All The Gaming Fun Into Dallas

Dreamhack Dallas 2022 June 3 to June 5The immersive, three-day gaming lifestyle festival, Dreamhack returns this weekend after two and a half years, and its all set to take place in Dallas.

The full day event event is set to feature esports, Intel Extreme Masters’ Counter Strike tournament, and various panels for 3 days. Please go to Dreamhack.com to see the full list of panels and schedules throughout the weekend.

During the event, there is set to be a $2500 cosplay competition. The competition is set to be judged by artist nad entrepreneurs Stella Chuu, Jenericlive and LadyLavinias, award winning cosplayer and color commentator.

There will also be live music on thee main stage to provide entertainment on Saturday, June 4, which includes Pennsylvania heavye metal band Motionless In White, Louisiana based CMD81, as well as Jonathan Young who is debuting at Dreamhack.

DreamHack Dallas will take place on June 3–5, 2022, at the Kay Bailey Hutchison Convention Center in Dallas. The three-day, immersive, gaming lifestyle festival is the ultimate weekend experience offering everything gaming under one roof.

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